#ifndef __Scene_hpp__
#define __Scene_hpp__

#include "PhysicsScene.hpp"
#include "SoundScene.hpp"

namespace ge {

GE_DECLARE_CLASS( Scene );

//----------------------------------------------------------------------------//
// Scene
//----------------------------------------------------------------------------//

class Scene : public virtual PhysicsScene, public virtual SoundScene
{
 public:

 protected:
};

} // namespace ge

#endif//__Scene_hpp__
